
- And yet it moves wii download install#
- And yet it moves wii download update#
- And yet it moves wii download Patch#
- And yet it moves wii download download#
And yet it moves wii download download#
Note: JNUSTool has been updated to download updates in their respective folders to match this required layout and to generate the "filelist.txt" file.

If you want to use a different savegame for your mod, or for each game updates (in case they are incompatible with each other), you can enable "extra save" setting in the individual game setting. If you are modding your game and updating the files to be replaced, delete the "filelist.txt" file to force loadiine to re-generate it.
And yet it moves wii download update#
It will also allow you to keep multiple updates or game mods and select the one you want to launch.Ĭreate a folder named "updates" in your game's folder.Ĭreate a new folder for each update version, for example:Īnd copy the corresponding code/content/meta folders inside.Ī new file named "filelist.txt" will be generated on first use of an update folder to list all the files to be replaced in real time while playing.
And yet it moves wii download install#
Loadiine version 0.3 allows you to keep your game's folder clean and install updates or mods in different folders. Merge and replace the three code, content, meta folders. If you want to update your game for loadiine, you need to install the update on your SD card.ĭownload the update with JNUSTool and copy the file into your game's folder on your SD card. SD:/wiiu/games/Super Mario Maker /meta/Ĭurrently, loadiine doesn't use the update installed on the console (either from a normal update installed from disc or from WUP Installer). SD:/wiiu/games/Super Mario Maker /content/ The titleID6 can be found and generated by looking in the meta.xml, last 4 and last 2 digits form the TitleID6. If you have the meta data, you don't need the TitleID in the folder, but it's recommended to still keep it, for compatibility reason. Since Loadiine GX2 v0.3, the titleID can be read directly from the meta.xml located in the meta folder. If the titleID is not present, the game will not display in loadiine. The TitleID is used to automatically download the corresponding cover from and load it from SD card. The game's title is the one displayed in loadiine. SD:/wiiu/games/ Super Mario Maker /Īttention: Loadiine GX2 v0.2 requires the game's title AND the TitleID (6 or 4 digits) to be present in the folder name. It can be changed by editing the loadiine_gx2.cfg file manually in a text editor.Įxample with the game "Super Mario Maker USA": The homebrew launcher method is recommended.
And yet it moves wii download Patch#
In both cases, you need a way to load a webpage to patch the kernel and launch a homebrew, so you need a network connection or a local network server. It's useful for parental control with kids who don't need to launch other homebrew. The direct boot method is more straightforward as you bypass the homebrew launcher screen, but you can't launch other homebrew. It's useful in case you have to run ftpiiU before loadiine if you need to update loadiine files on your SD card. You can also launch all homebrew you want and return to the launcher without re-loading the exploit webpage (just reload miimaker to return to homebrew launcher). You don't need to memorize multiple URLs. With the Homebrew launcher method, you always visit the same URL to launch all your different homebrew. The "www" folder for self-hosting the direct boot method is available in the Loadiine release package (not in the homebrew launcher package). Select Loadiine GX2 instead of homebrew launcher from your favorite webhost exploit, or host and visit the Loadiine GX2's "www" folder on your own private server. The direct boot method allows you to launch Loadiine GX2 directly without passing through the Homebrew Launcher interface.

Now launch the homebrew launcher from your favorite webhost exploit, or host and visit the homebrew launcher's "www" folder on your own private server. SD:/wiiu/apps/homebrew_launcher/homebrew_launcher.elfĭo not copy the "www" folder on your SD card.

And if you don't already have it, download and extract the Homebrew Launcher to your SD card:
